# Getting Started

.NET and Unity3D-compatible (Desktop, Mobile, WebGL) Client-Library for Hyperion History APIs

*See* [*Hyperion History by EosRio*](https://eosrio.io/hyperion/)

## Usage

.NET and Unity3D-compatible (Desktop, Mobile, WebGL) ApiClient for the different APIs. Endpoints have their own set of parameters that you may build up and pass in to the relevant function.

#### Demo Application

Open the Link to the Demo Application below

{% embed url="<https://api.wax-test.liquidstudios.io/webgl/HyperionUnityUiToolKit/>" %}
Hyperion History Demo
{% endembed %}


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# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://liquiidio.gitbook.io/unity-plugin-suite/hyperion/readme.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
