WAX Unity Web3 Suite
Cloud Wallet
Cloud Wallet
  • Getting Started
  • Installation
    • WebGL Installation
    • Mobile Installation
    • Desktop Installation
  • Examples
    • Quick Start
    • Login
    • Transact
    • Token Transfer
    • Vote
    • Manage CPU/NET
    • Sell Ram
    • Buy Ram
    • Bid Name
  • API Docs
    • CloudWalletPlugin
    • CloudWalletErrorEvent
    • CloudWalletLoginEvent
    • CloudWalletSignEvent
    • CloudWalletLogoutEvent
    • CloudWalletInitEvent
    • CloudWalletCreateInfoEvent
    • CloudWalletCreateInfoResult
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Installation

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Last updated 2 years ago

Requires Unity 2019.1+ with .NET 4.x+ Runtime

This package can be included into your project by either:

  1. Installing the package via Unity's Package Manager (UPM) in the editor (recommended).

  2. Importing the .unitypackage which you can download .

  3. Manually add the files from the repo.

Dependencies

None of the dependencies is contained in this Package and no matter which installation method you choose, you have to install it manually in addition to this Package.

EosSharp

  1. EosSharp is a library containing the necessary functionallity to serialize and deserialize Actions, Transactions, Blocks and other Data

  2. In addition it contains the necessary functionallity for all kinds of cryptographic operations

  3. Lastly it contains the functionallity allowing you and the AnchorLink-Library to access EOSIO or LEAP-based Nodes via their APIs.

EosSharp package installation

Follow the Instructions in Or install the Package directly via UPM

Installing via Unity Package Manager (UPM).

In your Unity project:

  1. Open the Package Manager Window/Tab

  2. Click Add Package From Git URL

  3. Enter URL: https://github.com/liquiidio/EosSharp.git#upm


1. Recommended - Installing via Unity Package Manager (UPM).

In your Unity project:

  1. Open the Package Manager Window/Tab

  2. Click Add Package From Git URL

  3. Enter URL: https://github.com/liquiidio/cloudwalletunity.git#upm


2. Importing the Unity Package.

Then in your Unity project:

  1. Open up the import a custom package window

  2. Navigate to where you downloaded the file and open it.

  3. Check all the relevant files needed (if this is a first time import, just select ALL) and click on import.


3. Install manually.

Then in your Unity project, copy the sources from WCWUnity into your Unity Assets directory.

Download the .

Download the .

here
EosSharp
UnityPackage here
project here
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