User Data
To get the user that has logged in and to use the data to sign a transaction do the following:
After setting up a scene as explained here, add a memeber of type
User
Create a new method (which should match the one called by the action in the getting started section) and pass a
User
parameter.Then assign the parameter to the variable of type
User
.
This is most effective when assigned as an event handler/callback .
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